Realmlist
set realmlist lighthaven.quest
Educational, open-source, non-profit World of Warcraft: Wrath of the Lich King (3.3.5a) realm with PlayerBots and a generous bundle of opt-in quality-of-life modules.
Designed for every kind of player, from newcomers to hardcore raiders. This realm spans the full spectrum — strict Blizzlike at one end, a fully customized overpowered character at the other, with plenty of unique challenges in between. Play as you want. Every customization is opt-in and just a few clicks away. No shop, no microtransactions — strictly non-profit.
set realmlist lighthaven.quest
Three steps. The realmlist line below is what your client connects to after authentication.
Use the registration page. Pick a username, a password, and a contact email — that's it.
Any complete World of Warcraft client patched to 3.3.5a (build 12340) works. Any client language is supported — most of the in-game content is already translated. If you don't already have one, download the curated client provided by ChromieCraft.
Drop the realmlist.wtf file below into World of Warcraft/Data/<language>/ (replace the existing one). Save, then launch Wow.exe and log in with your account credentials.
The realm uses a handful of custom item entries (the Tome of World Flying, among others). Without the addon, these server-specific items may not display correctly — it's purely cosmetic, they still work the same with or without. Install CustomItemFix by copying its CustomItemFix folder into World of Warcraft/Interface/AddOns/.
Our signature features — the soul of the realm. See the full catalogue for everything else that's running.
.aaThe realm's signature add-on — a single companion NPC, always available at your side, that aggregates every service below into one gossip menu. No other server has this.
One right-click on the Adventure Assistant opens a menu with all services — vendor, bank, mailbox, auctioneer, transmog, Beastmaster, reagent bank, Kickstarter, template specialist, profession specialist, capital teleports, party-wide resurrect and summon — plus persistent settings (auto-buff and auto-heal for player and pet, auto-resurrect, no-hearthstone-cooldown, automatic level-up training, AoE loot, random enchants on drops, money for kills, junk-to-gold conversion). Everything is opt-in and your choices are stored per character.
.aa.adventureassistant.aa..buff.aa enable hearthstonecooldown
.aa disable hearthstonecooldown
.aa enable automaticresurrection
.aa disable automaticresurrection
.aa enable automaticbuffs
.aa disable automaticbuffs
.aa enable automaticbuffs pet
.aa disable automaticbuffs pet
.aa enable automatichealing
.aa disable automatichealing
.aa enable automatichealing pet
.aa disable automatichealing pet
.aa enable automatictraining
.aa disable automatictraining
.rate showThe realm's second signature add-on — per-character drop and gold multipliers. Blizzlike by default; you opt in only on the characters you want to grind faster on.
The realm runs strict ×1 Blizzlike rates server-wide. .rate lets you boost your own drop chance per quality bucket (poor → legendary, up to ×10 each) and gold drops (up to ×100), independently of every other character.
poornormaluncommonrareepiclegendary.rate show.rate reset.rate loot <rarity> <multiplier><rarity> is the literal keyword from the table on the left (poor, normal, uncommon, rare, epic, legendary). Example: .rate loot epic 2.5 = 2.5× epic drops, every other bucket unchanged..rate loot all <multiplier>.rate loot all 5 applies ×5 to poor, normal, uncommon, rare, epic, and legendary drops simultaneously. Capped at ×10 like the per-rarity command..rate money <multiplier>.rate money 5 = 5× the copper from every monster you kill and 5× the gold from every quest you hand in, capped at ×100..rate reputation <multiplier>.rate reputation 10 turns a 5-hour Sons of Hodir grind into about half an hour; .rate reputation 100 finishes it in a handful of fights. Capped at ×100..rate skill <multiplier>.rate skill 10 grants 10× the skill points per success on every gathering and crafting profession — mining, herbalism, smithing, alchemy, cooking, first aid, and the rest — all from one rate. Capped at ×10, and never below ×1 (Blizzlike), since a slower-than-normal rate would help no one..rate gathering <multiplier>.rate gathering 10 makes every mining vein, herb node and skinned corpse drop up to 10× as many materials — the amount you get, not the skill-up speed (that's .rate skill). Capped at ×10. Quest items are never multiplied..rate emblems <multiplier>.rate emblems 2 gives twice as many emblems from raid and heroic boss kills, the daily random-dungeon reward and quests — the badges you turn in for gear. Capped at ×10.
Unique to this realm — keeps the public chat civil so the population stays welcoming, without needing a moderator awake 24/7.
Public chat on this realm is watched by an AI tool that runs on the realm's own machine. Its only job is to flag the obvious overreach — repeated insults, hate speech, threats — so that newcomers and regulars alike feel safe joining in. Casual swearing, game slang and venting after a bad pull are not flagged.
Public channels only: General Trade LookingForGroup GuildRecruitment World /say /yell. Anything you write there can be flagged.
Whispers, party chat, raid chat, guild chat, officer chat, custom player-made channels. Those are private spaces and the watcher is wired to skip them.
| Level | What it covers | Score cost |
|---|---|---|
| OK | Normal chat (swearing, slang, jokes, trade calls). | 0 points |
| Mild | Light personal insult. | −10 points |
| Serious | Hate speech, sustained harassment. | −20 points |
| Severe | Death threats, slurs aimed at a person, doxxing. | −30 points + instant 30 minutes mute |
Every account starts at 100 points. Each infraction subtracts the cost above. The score regenerates on its own at 10 points a day, so a single bad moment is forgotten quickly. When the score hits zero, an automatic mute of 1 hour applies. Going to zero a second time within 3 days triggers a harder 1 day mute; after 5 repeat-offense sanctions the account is permanently banned.
This realm is designed to run unattended — there is no GM ticket queue, no Discord, no live appeal channel. The thresholds above are calibrated for that: even a wrong call costs only a few points, the score regenerates on its own, and the longest first-time mute is short by design. The operator reviews the verdict log periodically and clears false positives at that time; you do not have to do anything to flag yours — your account page already shows it.
Full rules, thresholds, and what we keep on file: Privacy page → Automatic chat moderation.